Explosions are satisfyingly meaty though, never straying too far towards Hollywood extravagance, and the impression of dense jungle is certainly conveyed - even if the game doesn't allow you to run around willy-nilly as other jungle shooters do. There's occasionally more than one path to follow a hidden track path or a creek that you can wade through might be discovered and provide a parallel route towards the level's main focus , but otherwise action proceeds in a pretty linear fashion.
You'll be venturing along jungle trails, through ramshackle villages, among the ruins of ancient temples and down into VC tunnels and trenches - with your escapades being punctuated by some excellently designed set pieces. My dalliance with the preview code started off with a lot of huffing and puffing on my part perhaps because I felt that Conflict's spiritual home was located a lot closer to my living room floor than my office-bound gaming powerhouse but some of the situations that the game threw at me really started to reel me in.
A seemingly obedient village, for example, luring you in before suddenly sprouting snipers and rampaging militia intent on gunning you down. My favourite moment, however, came with the start of the Tet offensive; the point at which the facility you've been pottering about in and doing your training is suddenly invaded by hordes of North Vietnamese trouble-makers.
Fighting your way back to the giant, circular, high ground at the centre of the US military compound is all great scripted fun, with VC leaping into your trenches left right and centre and providing some neat surprises. The climax comes with the defence of the central, circular compound - marking the VC entrypoints with red smoke grenades and watching helicopters swoop in and torch the flood of enemies.
Matters are made slightly more frenetic meanwhile, with the appearance of an enemy tank - and with three of my men grounded by bullet wounds it was a truly tense moment that saw my medic bombarded by bullets and shells, crawling across exposed ground to revive a stricken Hoss who I had equipped with a rocket-launcher and was therefore my only hope in incapacitating the roving tank. I succeeded, but was later summarily brought back down to earth when I mistimed my red smoke-marking of the final enemy incursion point, highlighting instead the surviving US troops and watching them hurled far into the air by their own air support.
Pivotal clearly wants you to develop a stronger attachment to your allocated foot soldiers than in its previous efforts, so as well as the story and the in-squad bickering there's an RPG-lite feature that crops up between missions. Here you can tinker with your troops' abilities, so if you want to turn your medic into a gung-ho, cigar-chomping machine-gunner then you can - as long as he's racked up enough points on his travels through the wilderness.
Another thing to keep your eye on is ammunition - you're trapped behind enemy lines so your army-issue bullets increase in value the further you go into a game, and you often have to abandon them altogether and fight instead with pilfered North Vietnamese weaponry. I've lost count of the times while playing the preview code that I've gathered my men together before a major confrontation and discovered that all they have to offer in the way of firepower is two rifle rounds, a few pistol bullets, a knife and a paperclip.
Ammo conservation and distribution is something that has to be addressed on even the easiest of modes, and those who foolishly leave their grunts with full permission to blast away at anything even mildly threatening will start to rue their wasteful habits.
But this isn't just any conflict - this is Nam. The poster-boy skirmish for grit, grunts and guerrilla nastiness; so how does Conflict: Vietnam slot itself into the Saigon vibe? Well first off there are the obvious routes - such as having a level based on an Apocalypse Now-style patrol boat, staging the game's opening chapters in the aforementioned military base and ramming a mix of profanity and Nam jargon into your squad's filthy chitchat.
The game expects the disk Id to be AC, and on this disk it's not. So when you enter the Game Over and should press '? Hey jerkoff, how do we get to ontario street? I don't think this is necessary, just type some random character when asked for the copy protection code. But, just in case None worked. Most all are copy protected wanting some code. Just a wast of my time. Is it the tension as you guide your troops into hostile environments, completely outnumbered with the odds against them?
Is it the ability to command like a professional and think on your feet instead of watching the action from afar? Or is it the sheer excitement of sweeping through the most closely guarded enemy installations without making a sound?
In an ideal world, a good title has an excellent command of all of these and then some - how about Conflict: Desert Storm? It's fair to say that I was immediately put off by Desert Storm's looks.
The textures are fuzzy, the low-poly character models have almost featureless faces, and the vast environments are so angular that they'd look more at home in a theme park. However, we gave it a chance, and behind its bargain bin looks is a surprisingly engaging and atmospheric game.
Obviously taking place during the Gulf War in , the game centralizes on four characters that build up your squad of troopers, but starts with some obligatory training from a particularly loud-mouthed American instructor. The training is essential for learning the nuances of the command interface in particular, and is an indispensable feature. It's just a shame the proceedings couldn't have been made more palatable by not having the instructor monotonously yell every single instruction at you for the fifteen minutes your training takes.
Getting into the action proper, the game first offers you the pleasing choice of joining either the British SAS or the American Delta Force. Naturally we selected the former and headed off into the fray. Starting off with a single soldier, the first mission involves the search and rescue of a comrade held captive in an Iraqi bunker. External links PCGamingWiki. Captures and Snapshots Windows. Write a comment Share your gamer memories, help others to run the game or comment anything you'd like.
Send comment. Download Conflict: Vietnam We may have multiple downloads for few games when different versions are available. Just one click to download at full speed! Windows Version. Download ISO Version 1. Conflict: Global Terror Win Civil War: Secret Missions Win Follow Us!
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