Psai online game walkthrough




















I appreciate the feedback as I also dislike timed games and difficult navigation. Plus, not in the mood for dreariness either. So, thank you again!!!!! Everyone here!!! I have removed the link and closed the thread, due to the game containing excessive violence, which is unsuitable for our PG13 rating.

Thread Tools. User info. Female 1, posts. Rep Power: Female posts Zodiac:. Tribble Experienced Member. Tribble is confused. Last edited by Tribble; at PM.. Live long and prosper. Male 1, posts Zodiac:. Antunes Supporting Member. Hypnosis is not very helpful in battles against a single enemy because a sleeping enemy can wake up if attacked. Counter : Sleep can usually be ignored; use Healing alpha if you need to wake someone up.

Paralysis renders a character unable to physically attack or use items, though PSI is still usable. Paralysis is one of the most powerful status-affecting abilities because paralyzed enemies waste most turns doing nothing, and some powerful enemies are vulnerable to it. Unfortunately, like most status-affecting moves, Paralysis has a low success rate against many enemies, and you should check with Jeff's spy to see if an enemy is susceptible to Paralysis before using it. Counter : The Travel Charm, Great Charm, and Crystal Charm can be equipped for protection, but those items should be replaced with Flash or Fire protective armor later in the game.

Heal any paralyzed party member with Healing gamma or a Secret Herb as soon as possible. Offense Up increases someone's Offense by a small amount.

The increase in Offense is cumulative with successive uses of this move, but it stops working once someone's Offense is increased by a certain amount. Generally, you can use Offense Up up to 4 times on one person. Offense Up isn't very useful because the increase in Offense it provides doesn't make much of a difference.

You're usually better off attacking rather than investing in stats increases. Defense Down works just like Offense Up except it lowers enemies' Defense and sometimes fails to work. Defense Down stops working once someone's Defense is decreased by a certain amount.

In general, you can use it up to 5 times on a single target. The problem with Defense Down is the same as that of Offense Up, namely the decrease in Defense is too small to make much of a difference. Log In Sign Up. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free! What do you need help on?

Cancel X. Would you recommend this Guide? Yes No Hide. Send Skip Hide. Message Sent. Page 1 of 11 Next Page Last Page. How to Use This Walkthrough If you are stuck : Check the Outline at the beginning of each section, or read the more detailed Walkthrough under a subsection.

For strategies on how to defeat an enemy : See the Enemies list under a subsection. This is a handy multi-purpose button. Directional pad D-pad : Moves your characters on the field and cycles through menu options. A : Opens the main menu outside of battle; selects menu options and advances dialogue.

Cancels and closes menu windows or answers "no" when asked a question. Also advances dialogue. Select : Same as the B-Button. X : Displays a map of the current town. This works only after you receive the Map in the first town. R : Ring your bell when riding a Bicycle. Main Menu Options Open the main menu by pressing A outside of battle. The menu options are as follows: Talk to : Talk to any non-player character NPC you're standing next to. You can also just press L to talk to people.

PSI moves are automatically learned as characters get stronger, and they cost psychic points PP to use. Check : Open gift boxes and other containers to obtain any items they hold, or examine objects to interact with them depending on the situation. You can also press L to check objects. Goods : Open the inventory menu see the next section for info. Equip : Equip your party with weapons and armor.

An item must be in a party member's inventory before he or she can equip it. Status : Open the status menu , which shows detailed information on each party member. Inventory Menu Press A outside of battle to open the main menu and select Goods to view your inventory. Select an item with A to access some options: Use : Use the selected item, or give the item to an NPC in some situations. Give : Transfer the item to someone else's inventory, or give the item to the same character to move the item to the bottom of the list.

Drop : Get rid of the item. Keep in mind that dropped items can't be retrieved. Items that can be found in only one place in the game can't be dropped but can be stored see Escargo Express.

Status Menu Select Status from the main menu to view each character's attributes and abilities. The information shown in the status window is as follows: Level: A character's level is a measure of his or her strength. When characters increase in level, their attributes increase and they may learn new PSI abilities.

Status Effect: If a character is afflicted by an ailment, such as poison or paralysis, it will be shown beneath their level. Hit Points: Hit points HP represent the amount of life a character has. When HP reaches 0, the character falls unconscious and can't do anything. HP can be restored while conscious by eating food, using the PSI move Lifeup , resting at a Hotel , or talking to certain people.

Unconscious party members can be revived by going to a Hospital , using certain medicinal items, or using the gamma or omega version of the PSI move Healing. Experience Points: Experience exp. When a certain amount of exp. Press B to return to the status window. Attributes: The status window also displays each party member's attributes. Approaching Enemies Battle begins when your party makes contact with an enemy on the field. Weak Enemies Most enemies that are significantly weaker than the party try to run away, making it easy for you to approach them from behind or avoid fighting.

Surviving Mortal Blows When a party member receives damage greater than the amount of HP he or she currently has, there is a slight chance the character will survive with 1 HP remaining. Bash is displayed when equipped with a melee weapon, while shoot is shown when using a projectile weapon. Goods : Open a character's inventory. Each party member can use items only in their own inventory during battle.

Defend : Spend a turn defending instead of attacking. Damage inflicted by PSI attacks isn't affected. The following attacks don't seem to be affected either: Jeff's shoot Jeff's Heavy Bazooka Bottle Rockets all types Bombs Super Bombs Yo-yos and Slingshots "biting attack" "take a bite using its poisonous fangs" "bite you hard" "charge forward" "tear into you" "peck at your eyes" "fire a beam" "growl and lunge forward" "stomp with its huge foot" "jab with a spear" "utilize a paint attack" "burst into flames" death action "explode into bits" death action Run Away : Attempt to escape a battle.

This isn't guaranteed to work, and important fights can't be escaped. You have a greater chance of running away from slower enemies than from faster ones, and your odds of success increase the more rounds you spend in a fight. Auto Fight : Let the computer control your party during a battle. The computer relies on standard attacks and uses PSI only when someone is heavily injured or is afflicted by an ailment. Press B to cancel. Offense Determines the amount of damage the character's physical attacks inflict.

Defense Determines the amount of damage suffered from physical attacks. Speed Determines the order of turns in battle. Vitality Determines how much a character's max HP increases when leveling up.

Luck Luck determines the success rate of some PSI moves and items. Town Services Almost every town in the game offers the following services:. Hospital Go to a Hospital to cure any ailment or revive unconscious party members.

The people in a typical Hospital are: Receptionist : Talk to the receptionist near the entrance of most Hospitals to revive someone unconscious. Doctor : Doctors can cure colds , poison , nausea , and sunstroke. Healer : The blue-haired Healers' treatments are soften cures diamondization , restore feeling paralysis , and purify possession.

The people you can call are: Dad : Call Ness's dad to save your game. Our server may also record the referring page that linked you to us e. We use the information we gather on psai. We may use your contact information in order to send you email or other communications regarding updates at the psai.

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If it wasn't for you people I'd still be stuck in a phone booth with a run away crane heading right for me. Have fun. I def don't like how the room keeps moving around everytime you move your mouse OMG his hands keep getting in the way!! Sarah, did you cheat and use the Walkthrough???

You got done really fast for how difficult this game is. I just saw that you posted that. I'm about to do the same thing. I'm about to leave and I hate leaving a game without finishing it. Good idea and nice level of creepiness, but the hands and the inventory kept poping when I didn't want them, and they wouldn't go away I keep dying in the room with the breakers and cord-how are they supposed to be arranged, what do I need to do to get past them?



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